Line Corporation, owner of the social network Asian Line, has won in the last quarter of 143 million euros, 48% more than in the previous quarter, according to company information.
Specifically, the increase in net sales of Korean social network is due to the increase in purchases within the games (60%) and stickers (20%) as well as other areas such as the official accounts or sponsored stickers .Sales are up 58.3% compared to the previous quarter and almost half of Line Corporation.
Line, has 280 million high worldwide and the largest market share in messaging applications in Japan, Thailand and Taiwan. Recently, the number of liners in Spain, Turkey, Italy and Central and South America, countries where it has had a strong presence since its inception, continues to rise. Line Game has 39 games.
The popular and economic growth are unparalleled Line in the social networking phenomenon, because in a few years has managed to exceed the number of users to Twitter and also give benefits. Although initially thought as a direct rival WhatsApp, although its based IM stickers has been extended as a gaming platform and, unlike WhatsApp, with advertising.
Akira Morikawa, CEO of Line Corporation, said they hope to reach 300 million users by the end of the year. “We have witnessed an increase in purchases of games and sticker” said Morikawa. “Added to this, advertising as LINE Free Coins have had very positive feedback, giving us a good balance between purchases of users and advertising revenue. “